If there’s one thing Capcom knows how to do, it’s port its classic games to new consoles. That’s exactly what the studio is doing when it comes to the Nintendo Switch, which has an enhanced version of Super Street Fighter 2 Turbo in development for it called Ultra Street Fighter 2: The Final Challengers. However, the game is more than just a port, and will have a number of new features to convince fans to buy it yet again.
Perhaps the most significant new feature coming to Ultra Street Fighter 2: The Final Challengers is a first-person mode that utilizes the motion control capabilities of the Nintendo Switch’s Joy-Con controllers. This mode, which uses 3D graphic instead of the typical Street Fighter 2 art style, sees players fighting off enemies with uppercuts, punches, and even hadokens.
Since the main draw of the mode seems to be the ability to perform Hadokens with motion controls, it’s called The Way of the Hado, and features Ryu as the star. The Way of the Hado seems like a good idea on paper, and should theoretically give Super Street Fighter 2 Turbo veterans something new to do, but it’s worth noting that it doesn’t seem to work properly, at least not in its current stage of development. See for yourself by skipping to about the three hour mark in the video below.
In the video, we see that the motion controls in Ultra Street Fighter 2: The Final Challengers still need some polish. Numerous times when the person playing the game went for an uppercut, Ryu would unleash a hadoken instead and vice versa. This imprecise motion control may make some fans worried about the quality of the Nintendo Switch’s motion controls, but it’s possible that Capcom just hasn’t had time to polish the first-person mode yet. Perhaps this need for extra development time is why Ultra Street Fighter 2: The Final Challengers isn’t one of the Nintendo Switch’s launch titles.
Even if the game’s first-person mode flops, Ultra Street Fighter 2: The Final Challengers has other new features for fans to enjoy. For example, it will allow them to switch between the classic pixel art or new hand-drawn art with high definition visuals. Whether or not new art styles will be enough to make up for a potentially lackluster first-person mode remains to be seen, but most fans will likely spend their time with its standard game modes anyway.
It will be interesting to see if the game’s standard modes will be enough to make it a hit with Switch owners. Street Fighter 5 has had disappointing sales, and since Ultra Street Fighter 2: The Final Challengers is simply an enhanced re-release of a game that originally launched in 1994, it may not be enough to rejuvenate interest in the franchise.
Ultra Street Fighter 2: The Final Challengers is in development for Nintendo Switch.